DIG 4323 | Modeling for Visual Language | UCF | Character Animation - Restricted Elective
Application of techniques taught to model, rig, and prepare artificial characters so that they be animated effectively and express narrative for digital production.
In this course students are finishing character and prop models and rigs for their films, as well as learning how to animate them.
Assignment 1: Character Pose
Students learn to pose character rigs by choosing a dynamic image and recreating the pose in Maya with a pre-existing rig.
Assignment 2: Subtle Animation
Students are asked to mimic the masters of animation by recreating a subtle movement with acting that has already been animated by feature animation studios such as PIXAR, Dreamworks, Blue Sky, or Sony, etc.
Assignment 3: High Action with Flip
Students are asked to animate a pre-existing rig in Maya using reference video. The requirement is that the motion be high action (fast motion) and include a flip.
Assignment 4: Object Interaction
Students are asked video themselves for reference and animate a character interacting with an object. They use their finished character rigs and prop rigs for this assignment. This assignment doubles as an animation test for their completed rigs. The level of difficulty depends on the students' capabilities (one handed or two handed object interaction).
Assignment 5: Animation for Student Films
Students are assigned 6-7 shots for their short film project based on their abilities determined by earlier assignments. These shots should be completely blocked by the end of the semester. Further progress is recommended. They film reference video of themselves or a classmate to use as a basis for the animation.