top of page

Books, Periodicals, and Journals

Periodical and Journal List:

3D Artist 

3D World 

Animation Magazine 


Computer Graphics Forum 

Computer Graphics World 


SMPTE Motion Imaging Journal 



Master Book List

Many more books are available for resources, but the following list are the latest listing of books I recommend for courses and reference. These are listed in order of the animation production pipeline. If you have something to add, please send me an email filling out the information on my  CONTACT page 

Idea Development

Ideas for the Animated Short by Karen Sullivan


Story Development

Animating Short Stories by Cheryl Briggs

Animated Storytelling by Liz Blazer 


Script Writing

The Hollywood Standard by Christopher Riley 


Production Planning

Directing the Story by Francis Glebas


The Animation Producer’s Handbook by Lea Milic, Yasmin McConville


Visual Development

Alive Character Design by Vincent Zhao; Haitao Su


Art of 3D Computer Animation and Effects by Isaac Kerlow


Art of Pixar by Amid Amidi

Art of Pixar Short Films by Amid Amidi 


Digital Art Masters Volume 1-9 by 3Dtotal Publishing Staff (Editor)











Digital Painting Techniques by (Editor)

Dream Worlds: Production Design for Animation by Hans Bacher 


If it’s Purple, Someone’s Gonna Die by Patti Bellantoni 


Impeccable scene design : for game, animation and film : scenic design course by Weiye Yin


Master the Art of Speed Painting by 3dtotal Publishing



Drawn to Life Volume 1 by Walt Stanchfield


Drawn to Life Volume 2 by Walt Stanchfield


FORCE: Animal Drawing by Mike Mattesi


FORCE: Drawing Human Anatomy by Mike Mattesi


FORCE: Dynamic Life Drawing by Mike Mattesi


Sketching for Animation by Peter Parr



Art of the Storyboard by John Hart

Framed INK by Marcos Mateu-Mestre  


Prepare to Board! by Nancy Beiman


The Visual Story by Bruce Block 



In the Blink of an Eye by Walter Murch 


On Film Editing by Edward Dmytryk

The Technique of Film and Video Editing by Ken Dancyger 

Sound Design


Designing Sound for Animation by Robin Beauchamp


Reliance on help files and online tutorials as well as  

Autodesk Maya 2020 Basics Guide by Kelly Murdock


Mastering Autodesk Maya 2016 by Todd Palamar 

Character Modeling


Reliance on help files and online tutorials as well as   

The Pushing Points Topology Workbook: Volume 01

The Pushing Points Topology Workbook: Volume 02

Maya 8.0 Character Modeling by Gary Oliverio 


ZBrush Creature Design by Scott Spencer


ZBrush Characters and Creatures by Scott Spencer

Shading, Texturing and Lighting


Advanced Maya Texturing and Lighting by Lee Lanier 


Digital Lighting and Rendering by Jeremy Birn 


Digital Texturing and Painting by Owen Demers 


Lighting for Animation by Jasmine Katatikarn and Michael Tanzillo,204,203,200_QL40_&dpSrc=detail


Maya Studio Projects Texturing and Lighting by Lee Lanier 



An Essential Introduction to Maya Character Rigging by Cheryl Briggs

Animation Methods - Rigging Made Easy by David Rodriguez

Rig it Right by Tina O’Hailey 

Stop Staring by Jason Osipa


The Animator’s Eye by Francis Glebas l


Action Analysis for Animators by Chris Webster

Animation Methods - Becoming a 3D Character Animator by David Rodriguez

The Animator’s Survival Kit by Richard Williams 

Cartoon Animation by Preston Blair 

Cartoon Character Animation by Keith Osborn 

How to Cheat in Maya 2014 by Kenny Roy 

Illusion of Life by Ollie Johnston and Frank Thomas 




Animated Performance by Nancy Beiman


Acting for Animators by Ed Hooks 




After Effects Apprentice by Chris Meyer; Trish Meyer

Green Screen Handbook by Jeff Foster 


The VES Handbook of Visual Effects by Susan Zwerman


VFX Artistry by Spencer Drate and Judith Salavetz 




Currently, there are no updated books for any of the most used renderers: Renderman, Arnold, or Mental Ray.


Reliance on help files and online tutorials as well as  


The Art and Science of Digital Compositing by Ron Brinkmann

Compositing Visual Effects by Steve Wright

[digital] Visual Effects and Compositing by Jon Gress


Digital Compositing in Nuke by Lee Lanier


Nuke 101 by Ron Ganbar


HDRI Handbook 2. 0 by Christian Bloch 


Motion Design


Design for Motion by Austin Shaw


Career Development


Reel Success by Cheryl Cabrera 

How to Get an Animation Internship by Eric Bravo

bottom of page